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Answer by Sundar

There are so many ways you can do it. Simple one is use GUITexture and a transparent texture with splattered blood all over it. Make GUITexture cover the whole screen by setting all its pixel inset...

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Answer by Sundar

You don't have to instantiate. Create GUITexture the way I have mentioned above. public GUITexture bloodSplatTex;// assign the texture in inspector void Start() { if( bloodSplatTex != null )...

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Answer by domtate123

but how how would i make it appear only when the start game button is activated?

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