Answer by Sundar
There are so many ways you can do it. Simple one is use GUITexture and a transparent texture with splattered blood all over it. Make GUITexture cover the whole screen by setting all its pixel inset...
View ArticleAnswer by Sundar
You don't have to instantiate. Create GUITexture the way I have mentioned above. public GUITexture bloodSplatTex;// assign the texture in inspector void Start() { if( bloodSplatTex != null )...
View ArticleAnswer by domtate123
but how how would i make it appear only when the start game button is activated?
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